Our avis are very much the same as they were 5 years ago.
I thought when the devs converted to unity 5 that the avis would be improved, as from what I understand almost all version upgrades done in other games do that.
The main feature of the game is the avis and I was really surprised when they weren't touched.
There are so many things that can be done that will allow people with more powerful computers to be able to see much better avis, and it can be done without effecting how others with lower end computers can play.
For example, if what has been explained to me is correct, then Material.SetTexture can be used to have it so we can select how high the detail of the textures on our avis is during gameplay.
Meaning we can have a control in the UI that allows us to set the resolution of the textures used.
Textures can be a big drain on our computers.
On each avi the color shown in the rendering is set by things like lighting for each single pixel on the avi.
The higher detail (higher resolution) texture maps used will require more power to render as there are so many more pixel need to be processed.
A 4096x4096 texture map has over 16 million pixels compared to a 2048x2048 which has 4 million, so to go to a map twice the size requires 4 times the processing.
And that goes for every single avatar we see on our screens.
So just setting the maps to a higher detailed map can create a lot of problems for people with low end computers.
But if they make it so we can select the detail, which map we use, then we can control how much our computers get effected.
There are also settings in unity that can be set the LOD to different objects during runtime, meaning we can have a control in the UI to set it.
The LOD controls the level of detail we see in objects that are over a certain distance away from our view point.
And this can reduce the amount of triangles used to draw objects that are more than that distance away from us.
Which can again be used to offer higher detail to people who have higher end computers while still allowing for those with low end computers.
I personally think the devs have not done enough with the avis over the years to allow for the increase in computer performance over that time.
Our avis should now be a lot better than they are and should have kept up with the improvements made in the detail made in the environment we have them in.