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Please consider adding more premade objects to world editor


TashaTight

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Making this post out concern for file sizes of our room, as I noticed many the lego built together object we can come up with use much more memory than premade developer ones. To take example I been working on new version for Hotel RP room and was doing fine everything went up only moderately in file size, it looked extremely optimized to prior version which was in 490kb area from the isolated part the room file(in other words it was section of the room). But then i started adding room numbers and adding room service phones in room the room went from about the 373 in size to 418 where it is now, just to give example this took as much memory as putting furniture in the entire floor plan with premade furniture.

 

So strongly think there should be some consideration to adding more premade stuff we can add into room maybe premade building modules, windows and doors that sorta stuff. Think it would overall lower memory many the finished room would take up and probably also lower strain on servers I assume is also handling traffic from them. Which I suspect sounded like was the general idea with the world editor in first place.

 

Not overly into tech stuff so can't exactly say why our own object made and put together require more memory, but  this just my observation as I usually try balancing the visuals with optimization for the room to run well for guests.

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Not overly into tech stuff so can't exactly say why our own object made and put together require more memory, but  this just my observation as I usually try balancing the visuals with optimization for the room to run well for guests.

The reason for this is fairly straight forward. Take a coffee machine for example, now when you make it, every single part that goes into it has to have info, that info includes, the prime block used, the dimensions its been adjusted to, where each item is located in the world(X-Y-Z), the texture used and the colour selected, so in the case of the coffee machine, all that info times 40, or however many parts it takes to make. That then has to be transfered to each person as they enter.

 

An item like the toilet or cars they added, everyone has those on their own computer as they were downloaded when the patch came out, so when you have one placed in your room, the only info that is transfered is the item number of that object and its location. nothing has to be downloaded as its already on the persons computer.

 

And youre right, it is a balancing act, I'm making an early last century small mansion 5 bedroom, and I am getting close to the limit of this build and have yet to furnish it, you can trade off in some parts, but others you simply cant without it looking trashy, more props for basic houshold items would aleviate this problem, drawers, cupboards, desks, tables, sinks, appliences, light fittings, switches, it goes on and on.

I have to say though, I dont mind the challenge of trying to make it all work, but I would dearly love most household items as single props so I could use most of the build allotment towards some really nice homes with far more detail and nice lighting.

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