[RP] The hotel / The city : Introduction and rules
Posted 05 June 2018 - 02:34 PM
But well, i don't care.
Posted 07 June 2018 - 01:59 PM
My options are therefore: play an mmo with very minimal support for sex or play a sex game with minimal support for RPGing. I am just trying the latter for once. I really don't think one way is better or worse than the other, they're just different ways to go about the same thing: The creation of an environment where I can fantasize about going on exciting adventures AND fantasize about my sexuality.
The rules structure is definitely a WIP but I enjoy having them. Personally I just don't feel the same sense of accomplishment having a cool battle with no possibility of my character's demise unless I will it so. Those are my thoughts on the matter.
- GottaGo likes this
Posted 07 June 2018 - 05:14 PM
I will probably do a little event tomorrow around midnight for interested players.
Still thinking about it.
- WylieCoyote likes this
Posted 08 June 2018 - 08:29 AM
But I can maybe add a less, emotionally supported input.
I can somewhat relate to the feeling that being put to lvl 1 while the character you play since.... (5 years of 3dx in my case?) seems kinda outgrown on that.
I think you need a somewhat fleshed out way to deal with that and make it more attractive to the active RP community.
A so called 'grandfathering' system, as other places name it, that somehow allows the creation of an advanced / leveled char with according powers to their experience or skill.
Either based on screenshots, gifts, oldest gift date, xGold, some sort of test-rp or whatever. I'd use something you could measure easily and people won't whine about.
I'd create an application process with a specific form to allow that. More for PM's than public forum.
Advancing levels in form of trainers kinda implies the lvl 1 should be subservient or of lesser power/rank/stand than the higher level.
This basically instantly breaks the spirit of our rather laaaarge bdsm userbase, as an ole' Mistressu surely wouldn't willingly become apprentice to a newbie profile equipped with 5 gifts and a smile.
I'm not gonna push this. Or go deeper into the philosophy on how to determine who is actually worthy of a 'grandfathering'. All in all it's gonna be your room so you should be able to make that decision.
I'm however gonna take the current map you uploaded and gladly steal it for exploration and my own themed play ideas. It's incredibly detailed and full of funny easter eggs.
Congrats on that and good luck finding a working system for the 3dx community :3
PS: If you have updated versions to come I'd be interested. Also can offer you to introduce you to some peeps that might be willing to merge their own creations with you that could fit the theme. Hit me if interested.
Posted 08 June 2018 - 02:52 PM
I have had people walk into rooms that are listed as requiring a key, simply run around to every area of the map; including places they shouldn't even know exist and, perhaps most annoyingly, do things to my character without permission that I am forced to then roll with or simply discard. For example: The guy who ran into the employees only room and took naked pictures of me while I was afk for a minute and then proceeded to tell me I had been asleep "because he had said so in his RP". If someone like that started the game with a way to beat me in a fight I would be hella pissed.
Admittedly though, I am coming from a school of thought where it's new story/game = new character. If you switch from WoW to Lineage you don't get to bring your character with you. If you change from D and D to Vampire it's the same thing (usually). I do know some people who keep the same character but it is such a crap deal for everyone else. I once started as a level 1 human in a game where someone had been allowed to bring in their existing character and it sucked. He was like a level 20 fight/wizard/jedi vampire with a double bladed lightsaber...in a dungeons and dragons game. Then I am immediately in a subservient role to them if I like it or not.
Anyways Im only continuing to talk about this because I think it's an interesting conundrum. On the one hand the more experienced RPers around the better. On the other hand how can we make a system where everyone feels like they've been treated fairly?
- GottaGo likes this
Posted 08 June 2018 - 04:34 PM
Explain the weakening of stats by an actual IC reason.
Call it a spell that lingers over the town that puts everyone's combat strength down to square 1 and they can train it or not.
Give the 'grandfathering' towards stats that make sense. Like charisma or so.
Expand the character figure towards a system where there are 'aesthetic' stats and 'competative' stats. Where the latter can only be raised in actual IC progress.
I'm just saying that the current set up might make feel some RP peeps excluded from being able to join in with their ideas and concepts.
If you create a fertile ground for every type of RPer to be part of the daily stories, do their own thing. Move in the rooms. Participate in IC plot as they wish.
That gives the room life and population. Returning players can set up their own plots and even contribute with their ideas.
If they can stay away from being bullied by other users for whatever strange Strength-superstat they have.
After all you can do an RP System as serious as you desire. Coming from experience I can tell you that 3dx is the wrong platform to get too serious about it.
Make it more open to casual RP and it could positively influence and encourage people to participate in the fun bits.
The too strict setup towards that you can only level while training makes domme characters sorta weird. I mean someone has to be able to raise exp while being domme from the start.
Then again. As I said. None of the exp and leveling stuff are my taste of RP anyway.
I will gladly visit the place and say hi and play in your rooms or enjoy the company of people there. Even while trying my best to stay within the always-rp boundaries.
But I prefer freeform rp. Do my own thing. Raise my middle finger when anyone annoys me at the slightest and not discuss if I'm sleeping or not. Make use of the ignore button too.
I'm just saying the context of an RP place doesn't have to be limited to the peeps following the character stat system.
Allow some friendly non-participants that prolly won't show up in the events to just linger in the room and still contribute.
If they end up being people that keep coming back over long time the 'admin' can still grant them a free stat based char 'grandfathered' in as some sort of reward for effort.
If you do it that way, like a specific non-stat based part that is free to roam and experiment and only giving those stat perks to those who earn it. I see no problem there.
PS: As for means of moderating the place, 3dx only allows one thing in that regard. Ignore.
But if you can report a troll to the room admin, his room hosting char can ignore the person in question.
They might not be instantly kicked (but people in the room can still ignore them on their own).
But he cannot join the room anymore afterwards. In a heavy case of massive joy grieving you can always ignore a couple of trolls, close the room and open it up again anew.
Posted 08 June 2018 - 05:57 PM
Posted 08 June 2018 - 06:08 PM
But it's more if you get to know the 3dx community and realize it's based on colders, illiterate peeps and trolls.
Then yeah. This is gonna have a though chance to get running. It has one. But it's a though one.
Seen room ideas like that cum and go by the dozens >_>
And that includes the more public friendly ones.
Keeping such a thing active in 3dx is a huge, huuge challange.
Posted 08 June 2018 - 08:37 PM
Can't say for sure but from own personal experience most I meet here who RP do it on some more casual level, often changing their roleplay during each sessions instead of sticking with evolving and progressive character developments. So think danger with system that require some investing into them, plus narrow freedom to roleplay the casual way some prefer.
May turn some people away from the place, might be place was not for them in first place. Who knows?
If that is good or bad I dunno, but most time I have been around there only few set of people I see regularly that are somewhat consistently coming. That keep revisiting the place on regular basis where they also engage other visitors instead just interacting with me or whoever doing receptions or doing massages at time.
If that is the goal or it can turn around I don't personally, but think require those that want this system to succeed to be more involved with the story-lines surrounding it to actively involved at the place. Nobody comes if there nobody around and go even more without saying if they can get jobs or acquire levels in system because trainers or other role players using system are not around.
Few will sit around all day at empty place to wait for roleplay if nothing happens there, so think while system may have a warrant or purpose that merits it's existence it might also prohibit the place from growing because many will find it hard to get involved in it through proper channels.
Posted 08 June 2018 - 09:39 PM
Thanks for you interest Akemi. I update the map at least once per week. I will probably not upload everything here but i can share a monthly version.
I have read almost everything and will take some time to think about it before answering.
However, if i can just answer on one thing :
"I'm just saying the context of an RP place doesn't have to be limited to the peeps following the character stat system.
Allow some friendly non-participants that prolly won't show up in the events to just linger in the room and still contribute."
Players who don't follow the stat system are of course, welcomed as long as they don't "godmode" against every other chars implied in the place story from weeks. For the last event, i even bring some players who didn't have stats.
I already told a few times that if someone want to play a character that isn't in the rules or need something specific, he can just ask me so we can find a way to make the char fit in the current storyline.
- Akemi and KimmyFox like this
Posted 09 June 2018 - 11:51 AM
Well. I will try my best to explain how i see this place and why things are actually the way they are.
My main mistake : i didn't think my room as a small part of the 3dx universe but as a small universe itself.
Of course your char can have a background story and have already lived things on his own. And i can understand how frustrating it can be if you consider that your character is travelling from one place to another and that coming here suddenly mean having to act differently.
So why all of this ?
Actually there is two type of RP running here :
- The punctual RP : for example two players come, book a room, have some RP in it, they will leave then and might not come back at all after that.
- The running storyline RP : There is a story developping from weeks (even months soon) that have a small (but growing) number of people invested.
Most of the time it will follow the same schema : An antagonist will come, being stronger than players, making evil (or good) plans, then players will have to find a way to defeat him etc through various events and by playing together. Some will choose one side, some will choose the other side. It give some content to the RP and a common guideline that let players roleplay in the long term and making plans.
Looking at how things are going with this first storyline, i don't have the feeling it's a total failure. Some people seems to enjoy that.
Of course, all people won't like that, but there is a lot of places on 3dx, if even only 3 people enjoy it and can't find it in other rooms, what would be the interest of making this room like all others one ?
About the stats system, it's a WIP. I'm opened to suggestions, to find a way to improve it. It's pretty blurry right now. Anyway the main meaning behind it is to reflect how players char evolve and to put some equity between players. It add some gameplay too in my mind, even if not perfect. And without this stat system, most fight will goes : "I hit you" "No i evaded it" "Well i use magic power to paralyse you" "No, i have real solid RP reasons to be immune to paralyze, but i launch a thunder at you" "You missed me" etc...
It also prevent almighty overpowered players to come, to kill the main antagonist because they are here to win, and to disappear leaving the players that are following story from weeks being pretty frustrated.
Most of the fantastic movies would be pretty bullshit if a shiny partial god showed up during the first five minutes and killed the main antagonist.
Anyway, once the story is launched and things are a little more defined, i might add a way to start at level 5 for example with a little "background", so, existing players won't have to start at level 1. Still need to think about it. (And to answer about the different ways to win level, you can choose to only follow events, even if it will probably longer to gain levels. Even with a weak character you will be able to fit in most of them as they don't focus on PvP / PvE. Even when i'm playing in "DM" mode, i won't force things on players and will let them a way out if they aren't comfortable with it.)
- KimmyFox likes this
Posted 09 June 2018 - 12:24 PM
Dunno if should place it here but also posted it under ideas, think should maybe remove some things that are not used to make object space for more rooms. that would allow regular visitors and role players to keep rooms for longer periods without having to consistently check in their rooms on regular basis, since current amount of rooms sometimes get crowded quick even if we do regular check out for those who don't at reception to make space for new.
Mostly because some come for those brief role plays leaving without word probably not understand completely how booking system works, it would also leave more time to get involved with regular guest not having to go through booking when they may wish to keep room booked for several days for instance.
Just something I been thinking about from receptionist stand point and thought would bring up. Also think if you do remodel some the map maybe you should change simple room on board to standard, so people know seaview just give them that extra view as some little confused about the difference between them.
Posted 09 June 2018 - 01:32 PM
I'm working on a totally new version of the hotel (i'm keeping the rest of the map) but i'm still cleaning the map right now so i can simply merge the new version and it's a lot of work (too much object on the hotel and i wasn't working with groups the correct way when i started this map).
The next version will have a lot more rooms and things will be better organized.
- KimmyFox likes this
Posted 11 June 2018 - 01:58 AM
Hi there... i love this RP...can't wait to be a part of it...
Posted 13 June 2018 - 02:28 AM
Great place to meet and role play. I truly do love it whether you're in the story line or just doing a casual RP, everyone will make you feel welcome. Except Assodar, he's mean. <lol>
Posted 14 June 2018 - 03:45 AM
Well, been here a few weeks and the RP in this place is GREAT! Even the folks outside the main storyline are having fun!
Posted 19 June 2018 - 04:55 PM
Factions are something that might add a lot of roleplay content to the game and put the storyline back in players hands so this place can keep evolving.
Actually here is how i see it and how it would works :
- You are two to three (or more) willing to play regularly on the map,
- You have a concept,
- You write a little background story for your group, explaining really quickly and without going into details what your goals are (the admin who will read it don't have to know about your exact plans etc as it's not fun to be spoiled too much, it's more like giving a general idea about what your group is after),
- Optionally you request some sort of base for your group, either in an already existing but not clamed yet, or a totally different new part of the map that will need to be mapped.
If your faction or story fit in the current universe, you will be able to start at a more advanced lvl (not having to start from lvl1, it will be, for example, lvl 8 for the leader, and lvl 5 for the others members of the faction). Your place will be added, and if you want, you could be integrated in the game with an event.
If you group don't fit, the admin (there might be others in the future) will propose you some adjustement so you can fit in the universe.
Posted 26 June 2018 - 11:04 AM
Love the idea of factions and hope it plays well. I wish we could get some stuff in my timezone but seeing as how I can only be here mid week I can see the difficulty. There have to be other peeps with weird RL jobs, right?
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