MeiLing Posted March 7, 2018 Share Posted March 7, 2018 Something weird happens, mostly in crowded rooms. The use of the RAM raises with time. The more time you play, the more memory you use. it causes lag, prevents you from seeing profile and ultimately leads to a crash, a frozzen computer or DC. I can play with extremely high settings in many rooms, but have to use medium or low in places like Sin or Love Island when they are crowded. Please could you fix this Thank you Regards TashaTight and OLESYA 2 Link to comment Share on other sites More sharing options...
DJ_Girl Posted March 7, 2018 Share Posted March 7, 2018 I thought they patched this problem with the latest update Link to comment Share on other sites More sharing options...
Leathium Posted March 28, 2018 Share Posted March 28, 2018 There is actually a memory leak in the world editor and can be triggered by loading your room file multiple times.. I could make it up to like 8GB ram of use just for 3dx alone, I'm not sure if this can be fixed honestly, it's mostly the engine.. Llavia and Gizmo 2 Link to comment Share on other sites More sharing options...
MeiLing Posted March 28, 2018 Author Share Posted March 28, 2018 Unity has fixed its memory leaks on August 2017. It seems that many other memory leaks are linked with allocation. For sure... this must be fixed as soon as possible. Link to comment Share on other sites More sharing options...
TashaTight Posted March 28, 2018 Share Posted March 28, 2018 Something weird happens, mostly in crowded rooms. The use of the RAM raises with time. The more time you play, the more memory you use. it causes lag, prevents you from seeing profile and ultimately leads to a crash, a frozzen computer or DC. I can play with extremely high settings in many rooms, but have to use medium or low in places like Sin or Love Island when they are crowded. Please could you fix this Thank you Regards Usually found theory crafting that effects, several light sources, reflective surfaces and object overlapping to be the biggest culprits for instability. Can't prove this of cause since I don't have any measuring software for that, but It's something I feel like I noticed through observing and experimenting around with things. So hopefully something developers could look into if some it is possible to optimize or track problems with if it's the source of it. Link to comment Share on other sites More sharing options...
MeiLing Posted March 28, 2018 Author Share Posted March 28, 2018 Mainly in SinClub (which had an allocation when they added the saloon) and less often in Love Island. No problem with the Beach or the Club or private room (except TanyaX one which is often overcrowded) Link to comment Share on other sites More sharing options...
Cyra Posted March 28, 2018 Share Posted March 28, 2018 Weird. I heard of that but it so far never happened to me, even after being at the Sin Club for hourse.Could be my machine handling it better, but its realy weird that it doesn't affect a lot more people. Link to comment Share on other sites More sharing options...
MeiLing Posted March 28, 2018 Author Share Posted March 28, 2018 My old laptop deals with this... not my 8 cores computer. Link to comment Share on other sites More sharing options...
Leathium Posted March 28, 2018 Share Posted March 28, 2018 Weird. I heard of that but it so far never happened to me, even after being at the Sin Club for hourse.Could be my machine handling it better, but its realy weird that it doesn't affect a lot more people. Go to world editor, reload a room's file over and over, watch your memory usage, ????, profit. Link to comment Share on other sites More sharing options...
Rochi Posted March 28, 2018 Share Posted March 28, 2018 Go to world editor, reload a room's file over and over, watch your memory usage, ????, profit. Well that just ain't much of a leak when you're intentionally filling your room with duplicates ^__^ There's also a program made for removing duplicates from your room. Link to comment Share on other sites More sharing options...
Leathium Posted March 28, 2018 Share Posted March 28, 2018 Well that just ain't much of a leak when you're intentionally filling your room with duplicates ^__^ There's also a program made for removing duplicates from your room. Actually you don't fill it with duplicates, you just "Load" your room, and when you "re-load" it, it doesn't overlap your old one, it clears your room and loads it clean, unless you "Merge" it over and over, then the duplicates will happen. The memory leak remains around that range unless you reload your 3dxchat, then it will clear all the memory usage and go down to 500mb - 1GB. Link to comment Share on other sites More sharing options...
JessicaX Posted March 28, 2018 Share Posted March 28, 2018 The memory leak has been in 3dx since it was 1st released. It's only gotten worse as time goes on. There are things you can do that make it worse but it's always an issue that has never been fixed. Link to comment Share on other sites More sharing options...
Tlaera Posted April 1, 2018 Share Posted April 1, 2018 Hey Lorance,I would not be surprised to hear that there's a memory leak in the world editor. But there's definitely a separate leak outside of the editor. If I start 3dxchat, go straight to the Sin Club, and dance there for a few hours, my memory usage goes from 800M to 1.8G. I suspect that it affects everyone, but that some people don't notice because they have enough RAM that there's no adverse effect for them. My idle speculation has been that the leak has something to do with songs changing. It seems to leak at the same rate when there are a lot of people in the club as when there are a few. Though I haven't done extensive testing to verify that.Tlaera MeiLing 1 Link to comment Share on other sites More sharing options...
Leathium Posted April 1, 2018 Share Posted April 1, 2018 You are mostly right as I didn't start to notice the difference in performance until it started to spike up to 5-7GB ram of use since I have 16GB rams installed. Link to comment Share on other sites More sharing options...
Tienia Posted April 2, 2018 Share Posted April 2, 2018 Memory leak forces me to stay out of my room if i'm afk for a while and I have to constantly leave it every hour or so to reset the leak or the game crashes and kicks everyone. Link to comment Share on other sites More sharing options...
MeiLing Posted April 2, 2018 Author Share Posted April 2, 2018 I have tested two things (in my room: alone and with one people): Radio: there is no important change in the use of memoryStream: the use of memory raises gradually.The number of people cause a change in the momory use.Other point : the use of GPU change. But I have not succeed to find out the reason Link to comment Share on other sites More sharing options...
Tlaera Posted April 3, 2018 Share Posted April 3, 2018 One thing to note is that the Sin Club music is likely handled differently than the radio in your room, since one is a stream and one is a broadcast of purchased songs. Tlaera Link to comment Share on other sites More sharing options...
JessicaX Posted April 4, 2018 Share Posted April 4, 2018 One thing to note is that the Sin Club music is likely handled differently than the radio in your room, since one is a stream and one is a broadcast of purchased songs. TlaeraIt's exactly the same. The only difference is that in sin the tracks are already on the server and when you stream live the server is broadcasting your stream. Either way... it is all sent from a streaming server. Tho one big difference is that in many user rooms the quality of the stream is better because the stream in sin is 192 at best... but possibly even 128. Link to comment Share on other sites More sharing options...
MeiLing Posted April 4, 2018 Author Share Posted April 4, 2018 Radio in room broadcast (the ones we can pick)Stream is stream Two different technologies. Btw Quality vs brandwidth? What should we choose? Link to comment Share on other sites More sharing options...
Aliviax Posted April 4, 2018 Share Posted April 4, 2018 Qiality everytime My stream always 320 for best experience Link to comment Share on other sites More sharing options...
Leathium Posted April 4, 2018 Share Posted April 4, 2018 Quality you mean. Link to comment Share on other sites More sharing options...
JessicaX Posted April 4, 2018 Share Posted April 4, 2018 I would say quality but it also makes sense to point out that MOST people in 3dx are using on-board sound so to most of these people the change from 192 to 320 will not even be noticeable but for those of us with hq external sound cards... I very much appreciate the 320 streams. Link to comment Share on other sites More sharing options...
JessicaX Posted April 4, 2018 Share Posted April 4, 2018 If you are using a stream host that has limits on bandwidth... get rid of them. Link to comment Share on other sites More sharing options...
MeiLing Posted April 5, 2018 Author Share Posted April 5, 2018 Think of the end user...and don't complain for any crash in this case. Link to comment Share on other sites More sharing options...
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