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Creating Small Objects


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#1 SlaveToDesire

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Posted 07 December 2017 - 02:26 AM

So I've been trying to make certain things like light strips, glasses, silverware, bottles, etc. I've tried a lot of ways to go about this so far is simply come down to start with a base object, size it down correctly and lay it in incredibly slowly. Piece. By. Piece. There has to be easier way to this, does anyone know how to resize objects on mass? Or why it is grouped objects (on my end at least) never group properly..? I try to rotate something and end up with every piece individually rotating instead of the thing as a whole. As well is there any fix to the camera in the editor for zooming in on smaller things? It seems once I get within two meters of an object the gizmos just stop working so I can't scale, reposition or anything.



#2 Veronique

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Posted 07 December 2017 - 02:44 AM

So I've been trying to make certain things like light strips, glasses, silverware, bottles, etc. I've tried a lot of ways to go about this so far is simply come down to start with a base object, size it down correctly and lay it in incredibly slowly. Piece. By. Piece. There has to be easier way to this, does anyone know how to resize objects on mass? Or why it is grouped objects (on my end at least) never group properly..? I try to rotate something and end up with every piece individually rotating instead of the thing as a whole. As well is there any fix to the camera in the editor for zooming in on smaller things? It seems once I get within two meters of an object the gizmos just stop working so I can't scale, reposition or anything.

 

As far as I know you can't resize group objects (till now?), only move and rotate them...

 

For the rotating: if you want to rotate grouped objects as if they were one piece, change from Pivot to Center. Then it all rotates around the center axis instead of its individual axes.

 

With the camera you are right, it is way too sensitive when zoomed in, and you can't use gizmos when zoomed in very close.


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#3 Izu.

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Posted 07 December 2017 - 03:37 AM

For whenever you rotate or try to resize something make the you're changing the actual location of the rotate/scale tool. If you look at the top you'll see where it says, "Pivot". Click that and you'll see the "Center" option which places the tool in the middle of the objects or group.

For resizing something all at once, if hold shift while using the scale tool, a little box will appear. Click the box while still holding shift to change the scale of everything at once.
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#4 Matrix

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Posted 07 December 2017 - 04:43 AM

For resizing something all at once, if hold shift while using the scale tool, a little box will appear. Click the box while still holding shift to change the scale of everything at once.

 

Does not work if you select more then one object or a group of objects. Does not resize all objects to scale.



#5 Nikki

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Posted 07 December 2017 - 05:11 AM

I had the same idea by building high detailed items at larger scale, then resize them.

 

Sadly does not work. Would be awesome tho.



#6 Wendy

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Posted 07 December 2017 - 05:14 AM

You can build at larger scale and resize. To resize uniformly, hold shift while scaling down the selected objects. Make sure pivot mode is on Center, not Pivot. 


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#7 Nikki

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Posted 07 December 2017 - 05:45 AM

You can build at larger scale and resize. To resize uniformly, hold shift while scaling down the selected objects. Make sure pivot mode is on Global, not Pivot. 

 

Thanks will try that later on :)



#8 Izu.

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Posted 07 December 2017 - 06:28 AM

Does not work if you select more then one object or a group of objects. Does not resize all objects to scale.


It does, I'm at work right now, I'll do a tutorial thingy when I get home.
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#9 Rodin

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Posted 07 December 2017 - 06:30 AM

Does not work if you select more then one object or a group of objects. Does not resize all objects to scal

 

It does, I'm at work right now, I'll do a tutorial thingy when I get home.

Works for me was searching for this ...thank you very much Izu. !

 


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#10 Izu.

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Posted 07 December 2017 - 01:07 PM

Okay- finally home! So basically you need to do a few steps to do this, and actually, sometimes it can go a tiny bit funny if you have like rotated and scaled polygons in different directions.

 

So first, you're going to want to make sure you've got your made object in the scene, preferably in a empty room as when you go to drag select and click a polygon or prop, it will select it and not make the selection box.

Spoiler

Then, make sure you've changed the transform compass from it's default, "Pivot" to "Center". This is so that when we go to scale it, it'll scale from the center point keeping everything nice and how we had it.

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Now, make sure you've gone and selected all the polygons/props you're going to want to rescale. You do this by clicking and holding on empty space in the scene and dragging your mouse across the thing you're trying to rescale, alternatively- if the object isn't made up of a lot of polygons, you can just hold down the "CTRL" key and click each polygon. Finally, make sure you've hit the group button at the top so we don't lose our selection in case we misclick or need to change something.

Spoiler

All we have to do now is just select the rescale tool, which is the 3rd green icon at the top, or by hitting the "R" key. And once you've got that selected, you want to hold shift which will create a tiny square, click that and drag your mouse to rescale the object evenly.

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And it should hopefully scale evenly, allowing you to resize the object! :D

Spoiler

 

Tiny Doll house! xp

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#11 TomJM

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Posted 07 December 2017 - 02:27 PM

Thanks for this!  Very helpful for creating smaller detailed item!


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#12 Matrix

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Posted 07 December 2017 - 03:44 PM

yes,I did get it to work. the key for me was to make the pivot point center.

 

Your designs are amazing Izu :)


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#13 shorty

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Posted 07 December 2017 - 09:28 PM

Do like SL ( frowns) and add the world editor something that can link parts together so when you size them they will size too.  I was also wondering if it was possible to create mesh items outside of 3dxchat and up load them  just for out new home. Now that would be great. ( got goose bumps with that) lol

 

 

Also be nice to sail in here too and watch the sunset and at night laying looking at the stars and moon holding each other. :)


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