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Oculus Rift DK2


tiburonic

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  • 4 weeks later...
  • 2 weeks later...
  • 2 months later...

We decided to add DK 2 support, but we are faced with adversity: Current version of SDK 0.4.3 is unstable, it has known issues and causes crashes.

We will be able to add DK 2 support to the game only when a new stable version of the drivers will be released by Oculus team.

Hope this will happen very soon!  :)

 

Hey Gizmo, I got into this game because I have a DK1. Glad to see you guys haven't given up on your Oculus integration and looking forward to your DK2 support.

 

One of the things I'd really like to see is a first-person POV camera mode as the current implementation of a third-person camera is relatively immersion-breaking.

 

I would also love to be able to launch in direct-to-rift mode.

 

Performance-wise, I think the game will easily be able to hit the 75FPS lower limit.

 

If you want any help with an extended test-base, please contact me, I'm more than willing to help.

 

Cheers!

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  • 4 weeks later...
  • 2 weeks later...

Hello,

I'm a bit confused. Is the DK2 supported at all right now? I'm trying to play with it but the head tracking just won't start. Because of that I can't see the menu thus rendering the game unplayable with DK2. Is it a setup issue on my side or the current state of DK2 support for this game.

Regards,

 

Blob

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It because the dev are waiting that the product it release before to implement it in 3dxchat. It too much work to keep up with the develloppement. 

 

Gizmo said that the support will be add when the product will be a stable version.  :)

 

Look at my post bellow. 

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  • 2 months later...
  • 1 month later...

I am able to use DK2, but very uncomfortable with this game:

 

1.  no direct to rift, take forever to switch between monitor and DK2 (depends on video card software, mine: GTX 750 Ti, nvidia)

2.  no first person view, ( feels like just being there watching porn)

3.  UI problem, some menu falls out of viewing area, not be able to interact.

4.  Mouse is not useful as it only appear on one side of DK2, (WASD will be better IMO)

 

Hope tech team can take considerations.

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