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Development and suggestions?

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#821 EmmaHny

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Posted 16 April 2018 - 08:42 AM

What about a dom/sub oriented function where a sub delegates all answers to his/her dom ? Well it would apply to group chat, slowdance and partner request only.

 

Or - why not - it could be set on each separate property.



#822 EmmaHny

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Posted 16 April 2018 - 01:34 PM

Okay, another idea... How about the possibility to have frames with a personal pic (<100Ko) inside ?

 

Both the designer and the game would need updates, but that could be really great.


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#823 BigBoyJay

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Posted 20 April 2018 - 07:47 AM

Not sure if these have been mentioned before:

 

-Since we can see a head count in all the user rooms, why not also in the public areas, fresco, beach, sin etc... maybe just displayed in the corner of each of the boxes.

 

-Also when "emoting" in chat is it possible to keep it in pink colour for females and change it to blue colour for males?

 

Jay


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#824 GottaGo

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Posted 21 April 2018 - 12:24 PM

Hello there.

A few suggestions that would be nice for roleplay :
- dice throwing in dialog, like /me for example you can use /dice20 and it will input a string like : playerX rolled a 10 (random number between 1 and 20).
It would allow for example to roleplay cards game (with all sexy variant) and add a fun to gameplay for a very little development.

- A lot more complex thing to add but that might be a great addition to the game : triggers in world editor. Like you group a trigger to another object(s) in world editor and when, in game, you activate that trigger it make the linked object appear or disappear.
With this "simple" (i know it may not be that easy to code) it will be possible to make so much with world editor... Like doors, showers, traps and whatever people can imagine...
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