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Thoughts on the room list


JanaX

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Been thinking about the room list since they changed it... So it used to be that the rooms were listed in order of popularity and you could send out public invites.

 

But I'm not sure it's improved.

 

Public invites were a menace but now they haven't gone away just moved to world chat. I suggest that this is at least nearly as annoying. When I see a message in world in screen filling red text I sometimes think this is worse or at least it hasn't fixed the problem.

 

What I would have preferred would be to keep the messages but allow players options of how and where to see them and to add things like the ability to auto ignore based on your settings. In private? Having sex? Auto ignore on. Also put time limits on users.

 

Say we aren't going back to that so that means we're keeping them in chat so how about an invite chat channel? Gotta be better than people spamming world?

 

Second not so keen on the random listings. Before you could build up momentum for a room but if you are at the bottom and you've got to much pride to pay for your room to be at the top You can't do this anymore.

 

But to me it feels like it makes sense that rooms should be listed in order of popularity to easily see which places are bustling and active and which are dead.

 

Just my opinion.

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Guest marianaclarke

I do post when I'm doing a show.  I don't do it heavily as I know it can be annoying to people.  There are some that are a bit much.  Keeping a nice balance, not huge or funky.  You're still have the attention but not in a negative way.

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I do post when I'm doing a show.  I don't do it heavily as I know it can be annoying to people.  There are some that are a bit much.  Keeping a nice balance, not huge or funky.  You're still may have the attention but not in a negative way.

That's the thing. I don't object to a little room advertising. I just think there should be a better place way to take into account those that cannot be restrained in their posting enthusiasm.

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Hey Jana! ^_^

 

Yeah I agree, it would be nice if there was a sorting system maybe for the list that we could probably toggle ourselves, i.e. Recently opened at top, Most users in at top etc.... Would be a nice thing as if you think about it in the future when the game becomes more and more popular we may end up having 1000's of concurrent players and this would mean hundreds of rooms possibly so a sorting system for rooms would be cool or maybe at that time they could probably look into bringing a "Search" function where you type the player name in or something and it will show that room up on the list. :)

 

Also the invites indeed were annoying a reason they got removed due to it being inconvenient for people especially during intimate moments hearing the ding sound and have invites pop up in the lower left. And it was more annoying when there was invite wars for rooms. Was crazy... Perhaps bringing some sort of invite back possibly that is less intrusive to your game as you suggest perhaps having a toggle invites button similar to the toggle different chat buttons that doesn't make the chat light up when it is posted in when you uncheck the box, something similar to that maybe?

 

Regards

MrAsh

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I think a simple solution to this issue is to just have the announcement feature have a time gated cap on how many can be done. For example one announcement then a 30 minute cool down period before that feature is useable again. I don't think being able to turn it off altogether or having an invite chat channel is a great idea as it will make the entire advertising feature redundant (no one will use or read the invite channel).

 

I think we just need to find the right balance.

Abbey

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although in open forum

 

Pmr6Gem.gif

 

great ideas in here :D

 

 

 

and or even something like this wouldnt be a bad idea to implement

 

Since people like to advertise things in chat, there should be another channel called advertisement or something. This way people cannot get annoyed so easily by 'spam' when people try to notify others of their little room/event.

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another suggestion: in location menu, the main ones now present an image of the place, but the name is no more visible, now i know that everyone knows what is sin club or the beach but i think would be helpful for newcomers.

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Guest Twiggy

I think a simple solution to this issue is to just have the announcement feature have a time gated cap on how many can be done. For example one announcement then a 30 minute cool down period before that feature is useable again. I don't think being able to turn it off altogether or having an invite chat channel is a great idea as it will make the entire advertising feature redundant (no one will use or read the invite channel).

 

I think we just need to find the right balance.

Abbey

 

Hey Abbey,

I actually started typing the exact same thing and thought I better got through and see if anyone had suggested it as well.

I think the main problem we had with the invites before was that people would send out far to many, some like every 2 or 3 minutes.

If it was restricted by time as you suggest I would say the problem of having to many would be far less likely.

Another idea is maybe to have a tab on the chat window where party invites can go.

People with parties can post in there and if anyone is looking a party to go to they can find them in there.

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